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RulesMaster Racing is the easy way to learn the the Racing Rules of Sailing. It's a comprehensive, highly interactive learning guide to the Racing Rules of Sailing for 2005-2008, suitable for all ages and levels of experience.
Beginners’ Guide: This is a great place to get started if you are new to the sport of sailboat racing. Learn about:
• Important terms and definitions • What happens before the race and at the start? • Basic Right of Way rules: who keeps clear when boats meet? • Rules to help pass or round Marks and Obstructions • How protests and penalties work.
Confirm your understanding with the Beginners' Quiz – then get out there on the water and start racing.
The Racers’ Guide: Use as a programmed learning guide to learn the rules in a few hours. Use Index, Table of Contents or keyword search to look up a topic or rule. Five chapters cover...
• Introduction to the Racing Rules • Basic Principle & the Fundamental Rules • Definitions • When Boats Meet: includes subchapters on • Right of way Rules • General Limitations • At Marks and Obstructions • Other Rules • The Rest of the Rules
Rules important to racing sailors are clearly explained and illustrated with practical examples. Selected ISAF cases are included.
Most chapters finish with a quiz, carefully structured to review and reinforce chapter content. Select the personalised Scorecard at any time to assess your progress.
Quiz Practice: Have fun and learn at the same time with challenging real-life scenarios and immediate detailed feedback.
RuleBook: The complete text of the Racing Rules of Sailing for 2005-2008, with easy to use search and navigation tools.
What’s new in the 2005-2008 rules: a summary of the changes from the 2001-2004 rules.
RulesMaster Racing has been professionally designed for easy and effective learning.
• You can easily find your way around and adapt the presentation to your preferred learning style using powerful and intuitive navigation and controls. • Complex rules are clearly explained and illustrated, step by step, using realistic scenarios. • Extensive use of 3D illustrations and animations, many with user interaction. • Beginners’ and Racers’ Guides are fully narrated.
System Requirements: • Multimedia Pentium level computer (Pentium 800MHz or better) • RAM: as recommended for your system (500MB is recommended for Windows XP systems) • ~150 MB free hard disk space • Internal CD-ROM drive • Sound card and speakers • Display with millions of colours (32 bit or better) • Laptop users will prefer a mouse • Windows 2000/XP
RulesMaster Racing is available in the UK for £39.95 including VAT from Kelvin Hughes (www.bookharbour.com) and leading Chandlers.
At rulesmaster.com you can: • Take an interactive product tour of RulesMaster products • Test your knowledge with an interactive pop quiz on the Rules • Download a free trial version of RulesMaster FlashCards • Download a free screensaver
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